Review: Kong - Skull Island
Kong: Skull Island takes place immediately following the conclusion of the Vietnam War--in fact, within a few minutes of the film's opening characters stop to watch President Nixon's announcement to end the war. John Randa, played by the excellent John Goodman, of the government agency Monarch gathers an expedition to chart the eponymous Skull Island, located in a dangerous area of the sea known for causing mass disappearances. The expedition, consisting of ex-SAS James Conrad, a Vietnam helicopter squadron, and an anti-war photojournalist travel to the storm-shrouded island and are quickly stranded after their squad is attacked by a colossal ape. The group have only a few days to reach their rendezvous before they're lost forever, but the island's prehistoric monsters complicate the mission.
The first element I noticed about the film, aside from its rich color palette and often jarring camera, is that the pacing seems like a direct response to that of Godzilla. Kong is introduced within a few minutes of the film and the crew are stranded on the island within half an hour. Skull Island wastes no time in introducing its large cast and multiple subplots, though many of the characters are extremely flat. That doesn't mean they're uninteresting, and in general with a film as simple as this the characters are often best served as being easily identifiable. Shea Whigham's character, for example, is always entertaining on-screen as a brash, though empty-headed, soldier with a love of weaponry.
Samuel Jackson's delivers a solid performance as Colonel Preston Packard, the head of the military squad. Packard is a war hawk, reluctant to leave Vietnam and eager at the chance to continue his mission if only as an escort to Randa's expedition. After Kong obliterates the helicopter squad, Packard loses himself with an obsession to take down the giant ape. Despite the film being relatively shallow, I appreciate that a human character in a monster movie can sufficiently complicate the plot without necessarily being an outright villain. His goals are murky, but still reasonable given his character.
The arguable protagonists Conrad and Mason, however, are not quite as instantly likable as Jackson's character. In fact, I'd argue they're some of the worst parts of the movie. Conrad, played by Tom Hiddleston, is a completely bland gruff ex-military man who spends most of his time scowling and just following Mason around. Mason--played by Joseph Gordon-Levitt stand-in Brie Larson--is easily the most irritating character in the movie and possibly one of my biggest negative marks against it. Her character is focused entirely on exposing the military but instead she just comes off as one-note and grates on the viewer. I wish I knew this was the director's intent, but given how close Mason grows to Kong in their brief encounters I'd wager it's the opposite.
Kong, as one would guess, is easily the most likable character in the entire film. Unlike Godzilla in his recent American film, Kong appears frequently and participates in many of the film's major plot points. Ironically, the only big action scene he's not involved in is so bad that it's nearly unwatchable--I suppose it's necessary given it's one of the few times the human characters are thrown into a large conflict, but the scene itself is shot extremely poorly and looks cheap. Kong himself does not look cheap at all; in fact, of all the CG monkeys in the world of film, Kong is easily the best-looking.
His body is covered in detailed scars and every inch of his body is covered in moving hair, and his movements and actions carry a great deal of weight. I can see a fight with Kong and Godzilla being more of an even match given Kong's acrobatics, but unlike Godzilla he is wounded easily. As it turns out, an entire subplot is dedicated to Kong recovering from his wounds after the helicopter attack and it makes the monster feel more vulnerable as a result. Godzilla, while being imposing and incredible to watch, likely had to have his screen-time reduced because he was just such an unstoppable force of nature in the recent Godzilla film.
The insistence on placing the humans in the way of every single encounter with the MUTO made them feel small and powerless, but at the end of the day nearly every human scene in Godzilla came off like filler. In Kong: Skull Island, the humans are actively involved with the plot given that they are all desperate to escape the island so the action comes to them, rather than them seeking out the monsters. The creatures of Skull Island are also incredibly well-designed, unique in their appearance while coming off as believable in the scope of the prehistoric nature of the island. Giant bison roam the landscape, but the forest is full of enormous insects and other fauna which just beg the world to be explored closer.
The exploration of the island is cut off with desperation when John C. Reilly's character is introduced. Marlow was lost at sea during World War II, crash-landing on Skull Island with a Japanese fighter pilot and forced to survive with the natives. The natives, for their part, are portrayed as noble and peaceful, giving the movie a humane touch. Marlow is goofy and aloof as expected of a character played by Reilly, and he even sports a leather coat emblazoned with what I can only assume is a reference to his popular Steve Brule character. On a side note, not only is Steve Brule referenced but a certain famous line from Jurassic Park is shouted almost verbatim by its original speaker, Sam Jackson. I'd have liked the film to contain more irreverent references like these, but sadly these are the only two that jumped out at me during my first viewing. I say first because you can bet I'm going to see it again.
Marlow creates a great contrast to the expedition and the banter between them is humorous, especially since Marlow has been separated from society for nearly a quarter of a decade. When push comes to shove, the character changes gears to a much more serious attitude and the viewer can really get a sense that Marlow has seen the worst the island has to offer. When he's giving the crew exposition, it doesn't feel unnecessary or forced because it's necessary information which he gained from experience. To say he steals the show is a fair criticism, but given how boring many of the other main characters are it's a nice change of pace. He's also the first and last character to be seen in the film, so to have him reappear and take over never feels like his character is shoehorned into the script.
What does feel shoehorned is the obnoxious action shots which utterly destroy the otherwise excellent pace of the movie. You know that annoying shot every single 3D movie used when a character would throw something? That same type of shot appears multiple times, and since so much of the budget was spent on Kong and the island's monsters all but one of the human action scenes look like a cheap pile of crap. I don't know how a script with John C. Reilly butchering pterodactyls with a katana could possibly translate to an incoherent mess, but Kong: Skull Island manages to pull it off. There's a shot that's so bad during this one scene that I really can't do it justice by describing it, but I'm sure you'll recoil the same way I did when it finally comes up. There's also an egregious use of first-person video game camera angles interspersed only a couple of times, and it's both so ugly and used so few times that it's completely jarring. I don't understand what these camera shots are even doing in the movie and their inclusion only hurts the overall quality of the film. If someone knows why these shots are used at all and why the director didn't have someone violently tear this out of the film please call me. Please. I'm so lonely.
Aside from the question of Kong: Skull Island fixing the trove of pacing issues with Godzilla, one of the major points of contention is whether or not this serves as a respectable King Kong movie. Don't get me wrong, the series is full to the brim with horrible schlock and I'd even argue the original King Kong is hilariously stupid at times, but given its importance in cinema I know that this statement damages my credibility as a critic. That said, King Kong is not a stranger to silly sequels and spinoffs, so unlike Godzilla this movie really didn't have a negative reputation to live up to. A bad King Kong movie isn't going to destroy any possibility of a foreign movie firm permanently locking up their characters, so to be completely honest I wasn't too concerned with the movie living up to any standards.
That said, the film doesn't actually borrow too heavily from its lineage in obvious ways. A very short scene features Kong violently fighting a giant octopus in a fitting nod to King Kong VS Godzilla and the iconic scene with Kong and a human woman is played with in an interesting form, but the main influences, as the director is extremely forthcoming with, is in war movies--especially Francis Ford Coppola's astounding Apocalypse Now. The shot composition works very well and the influence can be seen clearly, but thankfully the tone of the movie actually compliments the setting and characters.
One obvious benefit to the shift away from its lineage is in distancing the film from its previous entry, Peter Jackson's bloated fifty-hour epic from 2005. The two movies are so wildly different in both tone and approach to the subject matter that they feel like extremely distinct films, and while the previous movie was obviously made with more care and attention it's just so goddamn long and uninteresting that I can't see myself ever going back to it. On the other hand, Kong: Skull Island is fast, energetic, and full of humorous if not shallow characters. No characters feel miscast--like 2005 King Kong's Jack Black--and the story moves along briskly with hardly any filler. Does it stick to the plot of the original King Kong? No, not at all. Truth be told, I don't think it needs to either.
Verdict
Kong: Skull Island moves along at a brisk pace with tremendous action, though the budget is inconsistent and some action scenes look terrible. The characters are hit-or-miss and I can see others liking the characters I didn't, but a few of the actors--especially Brie Larson--are completely boring on screen. The movie wears its inspirations on its sleeves and doesn't shy away from gruesome violence, but on the flip side the film can become so gory that a discerning prude of a parent should probably consider that before taking their poor sheltered child to see it. For my part as a big kaiju fan I utterly adored this movie, and if you approach it knowing it can get cheap or weird then you'll have a great time. The ties to Legendary's MonsterVerse are very apparent and if this doesn't make you leap out of your chair in excitement for what's to come, I don't know what will.
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