An important takeaway from this is that, as you have surmised by reading this blog, I am always right. The lone exception to this rule is incorrectly guessing weapon respawns in my review for Breath of the Wild, but I refuse to take credit for that flub. Rather, I'd like to point out a major part of my review: that Breath of the Wild exists as a single point for Nintendo to give the Zelda series a much-needed soft reboot, keeping historical elements relevant while allowing the game to break free of the hotly-debated timeline. My review:
https://subjective-objective.blogspot.com/2017/04/review-legend-of-zelda-breath-of-wild.html
Series producer Eiji Aonuma and Breath of the Wild director Hidemaro Fujibayashi were interviewed by Famitsu over the weekend to discuss this further, which you can read some excerpts here at Siloconera:
http://www.siliconera.com/2018/08/05/the-legend-of-zelda-breath-of-the-wild-has-been-added-to-the-series-official-timeline/
Another interesting takeaway from all this is that the Fallen Hero timeline has been tweaked significantly by changing the order of a single game. In my Oracles review, I criticized the series for placing Link's Awakening after the Oracles games, which gave the impression that after all his great adventures, the legendary hero died at sea like a stupid bum. Link's Awakening is now officially placed before Oracles, which means our hero was able to survive to go on many more adventures. While I'm glad Breath of the Wild was thankfully given its own, hopefully less-convoluted timeline for the future, I am very happy with the thoughtful decision to shift up the Fallen Hero timeline to give Link a happier ending. For that review:
https://subjective-objective.blogspot.com/2017/02/zelda-oracles-review.html
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